she/they
hey! i'm alice, a person who occasionally does things online. i enjoy anime, horror movies, skiing, language learning, and video games. i've been an avid programmer for as long as i can remember, constantly working on various projects.
i'm interested in application development, programming languages, compilers, system frameworks, embedded systems, GPU acceleration, and high‐performance environments.
currently, i've been using Swift and SwiftUI to create iOS apps, and i was recently an intern on the SwiftUI team at Apple.
Metal​Ray​Tracing
a custom ray tracing engine written from scratch using Metal
mage (unreleased)
a trakt client I've been working on in various forms for years
ff1-binary-formats
a catalog of format definitions for the binary files used in Fossil Fighters
obsidian-separated-recurrence
my custom implementation of spaced repetition in obsidian