she/it/they
hey! i'm alice, a person who occasionally does things online. i enjoy anime, horror movies, skiing, language learning, and video games. i've been an avid programmer for as long as i can remember, constantly working on various projects.
i'm interested in application development, programming languages, compilers, system frameworks, embedded systems, GPU acceleration, and high-performance environments.
currently, i've been using Swift and SwiftUI to create iOS apps, and i was recently an intern on the SwiftUI team at Apple.
Metal​Ray​Tracing
a custom ray tracing engine written from scratch using Metal
mage (unreleased)
a trakt client I've been working on in various forms for years
ff1-binary-formats
a catalog of format definitions for the binary files used in Fossil Fighters
obsidian-separated-recurrence
my custom implementation of spaced repetition in obsidian