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alice pellerin

she/it/they

hey! i'm alice, a person who occasionally does things online. i enjoy anime, horror movies, skiing, language learning, and video games. i've been an avid programmer for as long as i can remember, constantly working on various projects.

i'm interested in application development, programming languages, compilers, system frameworks, embedded systems, GPU acceleration, and high-performance environments.

currently, i've been using Swift and SwiftUI to create iOS apps, and i was recently an intern on the SwiftUI team at Apple.

projects

carbonizer

a pure swift, easy-to-use Fossil Fighters ROM-hacking tool

Metal​Ray​Tracing

a custom ray tracing engine written from scratch using Metal

mage (unreleased)

a trakt client I've been working on in various forms for years

ff1-binary-formats

a catalog of format definitions for the binary files used in Fossil Fighters

obsidian-separated-recurrence

my custom implementation of spaced repetition in obsidian

Coding-Royale

a battle royale style coding game for java. it's not very fun